Performance Issues with Game Loading Times

Hello,

I am facing significant delays in loading times for my games developed with Pipeworks tools. While the performance was acceptable during the initial stages; it has gradually worsened; especially with larger assets & scenes. I’ve tried optimizing asset sizes and simplifying some game logic; but the issue still there . :upside_down_face:

Additionally; I have noticed that the loading times vary significantly depending on the device being used. On some devices; the lag is more pronounced; making it difficult to provide a consistent user experience. I have checked Welcome to Discourse cpq guide but still need advice .

Has anyone else faced similar loading time issues, and what strategies / solutions have you found effective in improving performance? :thinking:

Any advice would be greatly appreciated!

Thank you ! :slightly_smiling_face: