Hello,
I am facing significant delays in loading times for my games developed with Pipeworks tools. While the performance was acceptable during the initial stages; it has gradually worsened; especially with larger assets & scenes. I’ve tried optimizing asset sizes and simplifying some game logic; but the issue still there .
Additionally; I have noticed that the loading times vary significantly depending on the device being used. On some devices; the lag is more pronounced; making it difficult to provide a consistent user experience. I have checked Welcome to Discourse cpq guide but still need advice .
Has anyone else faced similar loading time issues, and what strategies / solutions have you found effective in improving performance?
Any advice would be greatly appreciated!
Thank you !